Game Dev

C#, Game Design, UI Design, Scripting, Art

Game Engines:
Unity 5, Rpg Maker VX


Box Tower Builder:
BoxTowerBuilder BoxTowerBuilder2

Box Tower Builder is a strategic puzzle game where you try to stack as much boxes on top of each other as you can without them falling off your tower of boxes. I have taken on this challenge to create this game on my limited free time and it takes time to learn. But a release date coming closer and i expect it to be done around November.


Some functions that are done and working:
*Facebook integration so you can share your score, invite friends and a leader board of 30 of your highest scoring friends.
*Endless game play / replay ability
*Over 20 box skins
*Coins to buy skins
*Freezing ability every 10 score so you can freeze one box at a time to make it easier to build the tower.

Contribution: Everything.
Will be supported on: IOS, Android.
Created in Unity 5.


Dead Nights (Demo):

Dead Nights2 Dead Nights3 Dead Nights1

Dead Nights is a game I created in Rpg Maker VX, which means I created the art, game play and story. I took advantage of premade scripts and functions that the engine could offer.  It is a story game where you need to find out what happened to Paul and escape your current hiding place.

Contribution: Art, Game play design and Story.
Supported on: PC.
Created in Rpg Maker VX.